The Force of Nature - The enemy knockback now only works in close range - Enemies cannot be juggled by the FaN's effect. - The self-knockback has also changed to respect the firer's view angle. Looking up while shooting will no longer propel the enemy upwards. - Knockback is now scaled by damage done. The Sandman - A Scout will receive points for stunning an enemy
- Stunned players now take 75% of all incoming damage instead of 50%. - Übercharged players can no longer be stunned. - Heavies spinning their mini-guns will continue to spin when stunned - The minimum distance to stun a target has been reduced. - The negative attribute has changed from "no double jump" to "-30 max health". Other Changes - Added an "Inspect" key that allows you to look at items being carried by your team - Engineers wrenching a teleporter will repair the other end as well Updated CP_Granary
- Made a few changes to improve balance Alle Änderungen können auf http://www.teamfortress.com/classless/index.php nachgelesen werden. |